If they haven't used zbrush before, probably one of the best things you could have them do is just spend 20 minutes or so reading the Getting Started PDF, and another couple of minutes making sure they soaked it all in. They'll be needlessly confused if they think they're jumping into a 3d scene, orbiting a camera around a…
Thanks for the feedback yall :) G3L, good call on all those things you pointed out. Guess those icons arent THAT universal so I added some text underneath. I made the header smaller but if it still appears large, let me know. I suck at headers for some reason...haha. Thanks again man BuCC - thanks man. I actually did that…
yea I use to have the photo up on my website "will 3d model for food" never got a damn hit from it. I redid the website//kept it more professional and I got emails after. A few things I would like to see. You show of TONS of beauty renders but I dont see any texture flats of any of your assets. Your hand painted ones would…
get fishing up to around 140, get cooking up to 85 find a recipe in that drops in the barrens called "savory deviate delight" fish for deviate fish in the barrens forgotten pools, stagnant oasis, and lushwatter. cook the fish. and auction them off, i have sold them in the alliance AH for 6 gold per stack (takes about 30…
over all i thought it was clean, lots of quick motions which is great for games. The dog i think can go out all together, the motion is very robotic on it and has little life to it. The old man clips himself in one or two spots, clean that up. The way you keep going back to him makes me think there is going to be some big…
Cool stuff, Site works fine for me, though a few things stood out. You might as well put your resume info on your resume html in addition to having doc and pdf links. Perhaps separate your title image into two parts where the left side links back to your index.html as it does now and the right side links to your email…
thanks guys.. i seem to be getting mixed reations from these at work and i know its not going to be everybodys cup of tea. @johnwoo"have you done a lot of 2d/sprite based work then?" nope i have never done any sprite work but i am learning here is a test for andy's idle: claws and head are in progress should be done soon.…
Thanks a lot guys! Your comments and suggestions really helped me to get this done. Quokimbo: If you take a closer look at the wireframe I actually added a twin vent thing on the roof, however in a fps it's hardly ever going to be visible, but at the same time I felt a larger thing would be too much for a small building…
Few criticisms for you: the waist, arms (arms? Legs? Idk) and neck are very well done. I'm also a really big fan of the use of tubes and hydraulics. The feet though are a total let-down and need a little more complexity (possibly toes, if they're canonically compatible with the design), the plates covering the torso don't…
Okay now i get what's going on, so what guides teachers, authors videos or tutorials are you following for all the hand painted stuff? A good search on artstation / pinterest might show some promising guides and or tutorials that will help if the wiki doesn't already have the "most useful ones", linked up for easy access…