Fallen Angel animated game ready character for Game Engines, 150 animations! Video preview and renders https://www.artstation.com/artwork/rlPqK5 Modeling/animation/simulation and cloth rendering were done in Blender, with a preview video showing the model in Unity. I based my work on several concepts. In my opinion, neural…
Hi all. After years of doing everything from indie games, teaching game development and working on virtual environment productions, I developed a serious itch to go back to my roots and focus on 3d modeling. I'm starting this project in my spare time, inspired by this incredibly wonderful concept of Garing3 Besides looking…
Hey everyone! Welcome to the 92nd edition of the Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
@Gelatin Hi man! I guess you could say this is a 'how do I think about thinking on an approach' for creating an environment. There are many tutorials to help give you an idea on how to create a number of 3D assets, based from a single/multiple conceptual images (whether it's another artists concept or your photographs)…
If they didn't give you a poly limit, it either means that they want to see what your judgment is or they want you to go nuts with it. I can tell you right now they probably don't care too much about high tech normal maps or a crazy high end sculpt, so dont waste your time going nuts with it. I`d try and shoot for half…
Hello all! I'm making a classic concert hall, based on "The White Hall" of the Saint-Petersburg Polytech University, commisioned by one of the Departments. When it's done, I'm considering to upload it on UE Marketplace. Right now, I'm making everything in Maya only, and starting to make bakes in xNormal. Blockout: Hi-poly…
Hello everyone! We are final-year students at the University of Hertfordshire, specializing in 3D Games Art and Design. We’re excited to introduce our ambitious project, designed to leave a mark on the gaming world. Project Overview: * Title: Cosmic Descent * Medium: Playable game * Concept: Sci-fi, top down shooting game…
Hi! Nice model overall :+1: Looking closer, I think mainly the shading/ surface-describtion could be improved, as currently everything looks a bit evenly matte. For example some higher glossiness and subsurface scattering on skin and teeth. Skin could have some more pronounced color zones. Hair would benefit from some…
Hey! Back with a new portfolio project, after it was recommended to me by a Lead Character Artist, and Recruiter. I've settled on this concept of mine for now: For some preliminary work I've also done a few hand studies, as they were a bit weak in my previous work. (I believe the 2d refs are from Klaus? They're not my own…