What Are You Working On? 9thKnight AgelosAp AlecMoody AlexCatMasterSupreme amontes model Anouk AntonioNeves model BitGem Curlscurly Daew model Danbee360 displacedinvader Dmitriy_T garriola83 model GeeGeeMac Huyashi Icore idli illusion itbeet Jakob Gavelli karynatrychyk leslievdb LoganFeliciano Macebo mafubash Matsmyrvold…
So I have been watching rain drop while sipping tea for the last 2 hours(it is raining heavily here). I cleared my head because I wanted to make the decision that I won't regret later. I wanted to to write in a calm manner and be as polite as possible. Please read it with a calm voice in your head because that i exactly…
I read up a bit about RAID when I was looking into backup solutions. Vig knows all about them and could probably give you plenty of info, but in all honesty I decided it was far more technical than my knowledge would permit. It seemed like I'd end up causing more trouble than it's worth if I'd gone with a RAID solution.…
Overall, you're on the right track and have a higher quality than most. Unfortunately your portfolio is missing some key things that would cause concern for a hiring manager: * You don't display triangle count and the wireframe density on your characters is very high, higher than I would expect for these characters. It…
Thanks for the reply! That is my bad thinking there may be a way to use the decals in 3DS as shown in Unreal on the road tutorial video. In response to your other point, there does not seam to be an opacity map either in the export from bridge or within the original asset download. Unless this is the After Effects file…
There are alternatives to online sex work, and desperation doesn't mean having to consider sex work. With realism or stylized work, there's photoreference and visual targets so as long as that's being matched I think both would work out the same provided the visual target is hit. I think that's what happened with the whole…
Yo yo! I'm an intermediate modeling artist in Vancouver too! I've gone into huge conversations with other artists in the industry on this very topic. It seems like in Vancouver, people are making between 50-70 as intermediate artists, at animation studios, so you don't seem like you're vastly underpaid. You'll be able to…
Hmmph, my point wasn't so much about myself, as much as I was thinking of the general state of things. I wasn't saying I myself was giving up, but lamenting more for those who have been searching for years and still haven't gotten anywhere. Also I think of how badly the industry treats its employees. Sure, that seems to be…
Heh, until they have a solid user-base who are using it day-to-day globally for massive productions, and may well be relying on some of those "legacy" featuers - so if they update the way a system works in the back-end, they have these choices: * Throw out the old system completely and leave everyone who was relying on it…
Hey, its looking good Zik. I'm really digging that stone arch and the way its modeled. I'm not an expert on textures, but it seems to me that your stone wall is a bit too white to appear natural. Stone is usually more gray, the closest stone value to yours i could think of is limestone which would appear more yeallow.…