Thats a good point about Max users. They probably would be less considered than a Blender one simply due to studios not wanting to pay for a Max license if they have a Maya one already. I don't think Max has that much use in games anymore, not based on Artstation atleast given most professionals I see on there largely use…
Noors : I'm not exactly in Nantes (30 kms south), but for the price you pay, I rent a 115 sqm house with 300 sqm garden :D and I'm 1 hour drive from the ocean. But yeah Nantes is a very nice city, I go there quite often.
I dont want to preorder i just want to play the beta online to see how much i get pwned at a gametype i cant handle :D I always end up following individual troops forgetting about my economy and everything ^^
I have come to necromancy this thread because when I was googling around this subject and 'maya' it's what google gave me. Should others like me come from the future and want a maya script to do what's discussed here... same steps, do your bevel with no mitering then run this python script.…
@Selaznog That concept is amazing! I used it as reference when I revisited the lighting. I'm a novice at it but I tried to get as close to the reference as possible. I also added some light shaft meshes but I think they're *too* subtle judging from the screenshots, I'll try to make them more prominent. You were also right…
If you want to go the displacement route, you could do some height map generation in photoshop using color ramps in layer effects. See this: https://graphicdesign.stackexchange.com/questions/36343/how-to-create-a-realistic-bevel-effect-on-text-in-photoshop With different settings you could end up with something like this…
ahhh I had to do a little futzing around to make it work. First I went to http://www.drone.org/tutorials/spaceChange.html and grabbed the spaceChange50.zip file - this is a utility node that lets you change between different coordinate systems. I don't see a spacechange version for 6.0, dunno if the 5.0 version will work…
I feel like there needs to be more options for students to focus. On my degree there was still quite a wide range of required modules even in the final year so you might want by that stage want to focus on environment art but still have classes about character animation etc.
[ QUOTE ] Maybe Star Trek Online ? [/ QUOTE ] God I hope not. So far I haven't been drawn into a MMPOG addiction or even want. Though I do hope they base it on rank. I want to start out as a ensign and work my way up to captain.