Hey guys, I'm writing an essay on being an active member of online artist communities (Polycount, CGTalk, conceptart, etc etc) and their usefullness to aspiring game artists. If anyone from here would like to share a story on how Polycount helped them with landing their game job that'd be great. If you have any stories of…
I am using Marmoset, but when I dont have object space checked on there is a seam where UV sharing is applied. is this because of the render or the way tangent works? thanks!
We are all so used to seeing final images that we forget how much work and planning goes into these projects. We forget that blockouts are a great way to exercise our minds and get our ideas out fast while having the ability to be non-committal. As in, no fear of throwing the project away or leaving it be. So, please share…
Didnt realize I had a second posting of this so I will just link to the main post: https://polycount.com/discussion/215640/equity-rev-share-competitive-hack-n-slash-arpg
Now that substance painter is the main texture tool for a large number of game artists, something new have been happening: clients don't ask for Photoshop files anymore, instead, they ask for the substance file. I am not here to complain and I have zero problems on sharing my workflow, but I can't help but fell naked every…
Whats up guys, My name is Ty and i am the project manager of Interlight Studio. Interlight Studio members are passionate,dedicated,experienced and creative individuals. We are on our way to create a fun and competitive game. Currently in our pipeline we have 3 projects and we are looking for few more talented people.…
Hi Polycounters! I'm new here and looking for feedbacks to step up my game.This is my latest WIP, RIpper from the Street Sharks show.I'd love to receive feedbacks and critiques to improve my skills as a character artist.Have a nice day everyone
This has me wondering for almost since I can remember being a designer/artist... Whenever you find a good resource, a game changer technique or a platform to find work online, do you keep it all to yourself in order to void competition or share it with the people you know? Why?
Hello forum members, My name is Ty and i am the project manager of Interlight Studio. Interlight Studio members are passionate,dedicated,experienced and creative individuals. We are looking for strong, self-motivated and dedicated individuals to join our team. We are hard at work creating some amazing content. About us: We…
Hello forum members, My name is Ty and i am the project manager of Interlight Studio. Interlight Studio members are passionate,dedicated,experienced and creative individuals. We are looking for strong, self-motivated and dedicated individuals to join our team. We are hard at work creating some amazing content. About us: We…