Final result. Hello polycount. I'm starting a new project for practice and training. I want to make it in a dark style, maybe like in dark souls, eg. Here is concept, that I found on pinterest and fast blockout.
A project that I have for one of my classes is that I need a critique of an artwork and try to incorporate in the art work. Any and all critiques wanted!!!!
Hello, Everyone I decided to try my hand at making a bow, and this is what I came up with. So let me know what you think and how I can improve it. As of right now all it has on it is a diffuse map but I am working on making a normal and spec map.
Hey guys here is one of my first PBR models and before I move on making more I'd like some serious critiques. I used 3DS, Zbrush, Substance and Marmoset. The concept for the sword came from Prosomogy
My Artstation: https://www.artstation.com/darkojovanov/albums/all I have exp. working with game devs. (I can do concept Art too. My rates depends on the studio budget, but I wouldn't like to work full time for someone with lower then 2k$ paycut monthly if studio is profiting. My expectations are 2,5k$ a month for starters…