Solid body of work, though something that really stood out to me was the funky reflection off the water in the shot looking directly at the lily pads. Not sure if that is something you have control of, but either the water shader or the reflection are muddying up the reflection in a very non-natural way. If this is…
Lastest update: 17/04/19 Note 1: Part for ward, courier and particle effects will come very soon. Note 2: All those guides are the post I have written on Blender Stack Exchange, if you like don't forget to leave a like there: https://blender.stackexchange.com/users/23134/danyl-bekhoucha?tab=answers Note 3: this guide will…
Hey guys, hopefully some of the more tech artist minded people here can help out with this one. I'm trying to make a procedural fence I can use for one of my projects. I made an example video and sudo blue prints of how I'd imagine this would work, but I'm having trouble figuring exact which nodes I'd use, and how to setup…
Thanks mate. That's a neat idea! I Don't have alot of experience with particle effects, so I'll look into it. How should I approach this? Model a jet stream, or perhaps just add it in post? Glad you like it! That's 7000 Tris, not polys, though. So polycount is around 3500. Pretty low, but I actualy matched the high poly…
@d1ver Hey, thanks for that. In my game the player actually dives into the pool and that's where the main part of the game will take place. Wouldn't the pool be considered the focal point in this context?
https://www.youtube.com/watch?v=JRfoFGGyRvU What I always think about when I feel like there is no way I can make it. I play that video pretty regularly (once a month or so) in the background and just listen to it. Someone who is going to make it in this industry and really just kill it, needs to feel that way. Its cut…
Hello all! I'm making a classic concert hall, based on "The White Hall" of the Saint-Petersburg Polytech University, commisioned by one of the Departments. When it's done, I'm considering to upload it on UE Marketplace. Right now, I'm making everything in Maya only, and starting to make bakes in xNormal. Blockout: Hi-poly…
Thanks for the input, I appreciate the reply. Those fields require more specialized skills that I don't have a showcase for; it would likely take me a very long time to make a portfolio for them. I don't particularly want to do any of those(did try freelancing, but I also have never heard back from freelance postings),…
Do you have a concept design that we can compare the final product to? Agree with Renderhjs about paintin in some highlights as well as some color variation. Does this object have a normal or spec map on it? It looks right now like just a diffuse channel is being shown. The diffuse looks like first pass right now, and…
I need to make a quick animation for my class literally due tomorrow, and something I'm really struggling on is animating the wheels. I am natively a blender user, so what I'm used to is, having a constraint that allows the wheels to automatically move with the body of the car. In Maya I used an expression to do something…