Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Kevin Johnstone
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: [Environment Art] [UE4] Cave
Reply by
Krater
·
Dec 2018
·
Home
›
3D Art Showcase & Critiques
Thanks, Mark! I've had an amazing time working on this project, and it has motivated me to push myself further. :smile:
3 results
Re: So this is what I achieved after 3 years in my 3D animation class...
Reply by
Blond
·
May 2014
·
Home
›
General Discussion
now these are some critiques I do need to push the poses more and I will in the futures projects! Keep the crits coming!
Re: polygon vertices
Reply by
Ark
·
Feb 2011
·
Home
›
Technical Talk
Just create a copy of your tank mesh and scale it up using the push modifier and then scale along x-axis.
Re: Sketchbook: TeaAndCigarettes
Reply by
xk0be
·
Apr 2012
·
Home
›
Digital Sketchbooks
Looks nice. Try and work on contrast a bit... More variation between planes would help, push the values more.
Re: Sci-Fi Hallway (WIP)
Reply by
angelofdeath1000
·
May 2015
·
Home
›
3D Art Showcase & Critiques
@CandyStripes05: Thanks, I'm pushing on with it :) I added the Spec/Roughness/Metallic maps, still need to tweak them a bit.
Re: [ Riot Creative Contest 2017] Blood Moon Akali Splash art udate
Reply by
Heath_Alex
·
Nov 2017
·
Home
›
Contests & Challenges Archives
›
Riot Creative Contest 2017
›
Riot Creative Contest 2017 - Illustration
cool! be sure to look at plenty of reference so you can really push the render! could be a great piece. goodluck!
Re: Stylised Diorama - Do not Disturb, May contain Boss!
Reply by
Jakro
·
Apr 2017
·
Home
›
3D Art Showcase & Critiques
I got some really great feedback on the greentooth slack which helped push this piece much further! :D
4 results
Re: PETROL/BLOOD - Zenpat / Miu
Reply by
skue352
·
Jun 2014
·
Home
›
Contests & Challenges Archives
›
Petrol/Blood
interesting concept. are you going to push the mount some more? maybe take it to the edge of a "Kiju" @___@ now that would be fantastic!
Re: [UE4] WIP Malaysian City - 3D Representation of "Fei Giap" Work
Reply by
Piplington
·
Apr 2017
·
Home
›
3D Art Showcase & Critiques
Update: slowly coming along. still need to push in on areas now that the larger picture is coming towards an ok level.
Re: Jager's Tropical Goron
Reply by
Jager
·
May 2013
·
Home
›
3D Art Showcase & Critiques
Final Post for the night. Let me know if you see any problems or what I can do to push it.
2 results
>19460 results
1
…
344
345
346
347
348
349
350
…
1946