I really think some people are over-thinking this a bit and almost taking it personally. From reading Adam's op, this sounds like it would essentially be a series of tutorial lessons or a workshop that happens to fit together into something you can experience inside of a game-engine at the end instead of just a video or…
Yeah... idk man that purple is really killing it for me. I would go with a white light (maybe a slight blue or yellow...), but it is not helping your presentation at all. As far as the textures go, try to make it a little more interesting. You have worn metal, scratches, and wood. Sawed off shotguns are pretty popular and…
With the limitation of using 1 bit alpha / cutout shaders, you could do it at least up to Mental Ray in Max 2010 (whatever version that was) but it didn't seem to work in 2012 according to this thread: https://polycount.com/discussion/91116/3dsmax-rtt-how-to-bake-using-alpha-thru-dif-nrm-etc (never tried it myself in 2012…
"Boys will be boys and girls will be girls" is a phrase that completely ignores whole groups of the human race and is pretty blatantly untrue. What about Transgendered people and Intersex? And I really don't see how genders gravitating towards gender roles really proves anything except that uh, gender roles exist and have…
Hey, I love the reference material and always told myself I would have a go at doing this building myself one day. You've done a great job of it. The painted walls, however, don't quite capture the reference and I remembered something that might help! I watched a talk recently on how they managed to get really nice layered…
Do you have any reference for this room, or are you eye balling it, n what ever you think is cool in your head? your wall and floor texture scale is WAY OFF! the crate textures dont look like crates. it looks like you box maped one wood image onto a box. look up real life reference images for everything and match that..…
there was a .pdf floating around on the area sometime about detailing the 'new' features for 2010. but truly there was really nothing except the integration of Toxic and that camera match moving thing which name I forget. Maya 2010 was actually dubbed 'repackaged 2009'. Most of the videos on the autodesk site actually are…
Thanks for the comment, Avanthera! I know what you're talking about, ever since I read the Valve character design pdf I've been noticing those subtle gradients in a lot of artits' work. I don't know if I've totally gotten the hang of it, but the Boss character (the rocky, flamey dude in my last post) was my first real…
I think I will try to work on multiple projects in the same time, so I started Frodo's Bust. I took a lot of pics in the Lotr HD movie and I will try to sculpt Elijah Wood as Frodo ( and then the other Hobbits ). I'll try to do something realistic this time. It's really hard to do a portrait in 3D, I never did that before…
My names Jackablade and I'm a pretentious, elitist music snob. Its bound so tightly into my personality that I have crises on conscience when choosing what to listen to on the communal Itunes at work. I look down on others mainstream tastes while downloading tracks which frequently stretch the term music rather…