Drop this attitude man. The moment an artist starts to think too much of himself, that is the moment he stops getting better. Always think that you are one step behind top artists and that you will work hard to catch up with them. There will always be someone better than you. Regarding your portfolio: I see you can use…
This good stuff ! Some of what I have to say has already been said but I'll say it again anyways :p First off, that floor is too strong visually, my eyes keep getting pulled to it because of the brightness. I think you should go with a surface that doesn't emit light, it just takes attention away from the model, which is…
You dont have to depend your position, nobody really cares that much. You can just do whatever you want to do and people on the internet wont know the difference. The only thing to do is take away valuable insight or not. The wise thing to do is assume that other people might know something you don't.Especially those who…
Job Posting: https://atomswitch.dev/jobs-environment-art/ Atom Switch, Inc. is hiring for a Senior Environment Artist position for our debut title: INFESTSTATION. Do derelict sci-fi spaces excite you? Does the mention of grates, cables, paneling and hard surface design elicit an instinctual need to reach for a motion…
One of our biggest updates was just announced. Enjoy the new additions. Also, keep sending in those applications. Upgrade Complete! Sit down. We have some rather large announcements to thrust upon you. ORION: Prelude just got that much crazier. When working with dinosaurs it is one of your most important priorities to…
God i sound like a broken record, but guys, plan a friggin' mod. You've got 2 months till the release of possibly the most casual friendly/ powerful (relatively speaking for us non programmer guys) mod engine comes out (starcraft II's galaxy engine), so no programmer required, just someone with a decent gaming foundation…
Hello Polycounters! It has been quite a time since I took part in a Polycount Challenge. The last one I did was the December-February one. I really like the three concepts involved for this edition, and was wondering which one I would do for several minutes. My choice is set on the Ulfen Guard, for the main reasons that I…
Hey guys, thanks for the feedback. I should have probably clarified a little better that the presentation of this stuff is obviously not showcase.. These were just renders out of a UDK test scene where I was trying different stuff, so like the snow texture is not something I made, just a test for the heightmap shader I was…
Very bad, here's some bullet point thoughts from me in the order I had them: 1. The first thing I see is a full-wide banner of some work - some decent but uninspiring shipping containers - clicking them reloads the page. What's the point in this image? to take you to the main page? How about having 'Robin Schmidt…
I have to agree with every point here. I am not producing the kind of work that I expect to see in the game yet but I have felt that these issues are influencing my submissions (and submissions by some artists that are way better than me). I think that the best thing is to keep talking about ways to improve the current…