I can't do anything until I get home and I'm away this weekend but soon as I get chance I'll give you a guide/breakdown of how I made my carbon fibre; rather than me giving you a completed substance I think you'd get far more out of it creating it yourself. This project is the first time I've used SD and trial and error…
Welcome to PC! 1) http://wiki.polycount.net/3D_Software I suggest taking a look at XSI mod tool: http://www.softimage.com/products/modtool/ 2) http://wiki.polycount.net/CategoryTexturing - this covers map types 3) Sculpting is actually a less technical approach to creating game / movie assets. It's like working with…
@2busychild Thanks! You are right, it works with windows Ink turned off in Wacom properties. You can create an application preset for Topogun to turn it off. Does anyone know if it is possible to set the 'distance tolerance' Togun? I mean how close your cursor has to be before the vertex/Edge/Polygon turns red?
I absolutely loved all of the ideas presented in Escape that differ from the normal types of challenges we see incorporating Team Dynamics, Open Endedness, Multiple disciplines, Lose Rules, etc,. I think it proved to be a great venue. I believe that this venue creates really unique and original art and the creativity…
Great job... a really good way to show your understanding of the technicalities of creating shaders. It's coming along. There is all kinds of things that you can add to your shader to creat the blending be more random and jittery. As well as ways to add grime to your brick tile to break them up a little. Keep up the good…
Los Angeles Game Studio looking for a highly proficient 2d
animator who can help with creating sprites / other game assets. Ideal candidate should have: experience with Spine 2d or some other great animation tool experience creating assets that can be utilized by Unity Engine easily Please send examples of work and desired…
Hello there! I had a look through your Artstation. I think the main thing you can work on is textures, and creating simpler, high quality models. Do you bake high poly sculpts to a lower poly mesh? That let you keep a lot of high quality detail while remaining very "efficient". A program like Zbrush could be useful, but…
ParoXum...THANK YOU! Your feedback really really helped. I already have a gameplan for taking my environment to the next level. I am going to get started on introducing a more diverse ground plain with roots and pebbles, rocks, etc. What I have done so far though... I redid my grass and I am starting to add more realistic…
Wow, thanks for the great responses everyone, this is why i love polycount :) As for the game document, I feel it's important because it probably won't be me who will come up with the great ideas. I think i need to play more games before I can design something that I would spend hours playing. One of my more innovative and…