Thats the problem with this thread and topics like it. People equate being able to draw as the same as understanding the principals of 2d. They are different. The image justin posted as an example isnt a drawing, its a rendering of forms. If you cant draw a person that doesn't mean you couldn't paint a texture like justin…
I think your method of matching model with reference will only take you as far as ensuring that all her facial features are in correct place, but not in defining the forms. For example, the chin you modeled seems too pointy, in the reference the chin appears wider and more flat on the bottom. Also between cheeks and…
Nice work so far - what are the bell shaped blocks on either side of the image? Can they be made to feel more believable/detailed? Or possible reshaped or removed? -I'd look into the dirt mask/reveals that you have on the blue metal and grey pipes below them as well. The uppwer part wrapped in wires looks really…
@chaosquack - Many thanks! That's exactly the level of quality I'm hoping to have across the entire level by the time it's finished. Honestly, I could probably make a photo realistic scene using nothing other than Micheal's nature assets and the default textures, the vegetation really does rock. :) @Ged - Gracias!…
Rule of thumb: If geometry (vertex/edge/poly) doesn't noticeably define the shape/silouette, remove it. Case in point: the toilet has excessive edges (in loops!) that don't define the shape anymore than if they weren't there, so get rid of them. The main culprits are the seat (that surface is flat, and the main breadth of…
Hey gang, burning question to ask you guys. As a Canadian, I've applied for jobs in the US but nobody has gotten back to me except for one company, who replied with a rather extensive art test. Upon completion and submission of the art test, they replied to me 3 hours later with the decision to not move forward with an…
post your portfolio link right here in this thread and people will offer you feedback, many of them industry professionals. Or, go on artstation/linkedin and search for artists doing what you wanna do (environment/character etc) at studios where you would potentially want to work at, and send them a message through that…
omg i accidentally just pressed 'report' instead of reply... sorry if you get some weird message from a mod. here's what i intended to reply to your post with: Right. At work I would never have that many materials on a single object, but in this case it was just for a single high rez portfolio shot and i wanted to get it…
@vertex_ Thank you very much for the reply The generator is not done I am hoping to have that finished by end of the week (should I pull it from the site?)....I am also planning on going back and tweaking the gun maps I pulled alot of stuff off of my site due to not being finished or not being up to par...I have a project…
@ sacboi -"May I ask, what is the extent of your experience, whether entertainment/related industry or otherwise?" thanks for the reply, and sorry for replying so late, I actually studied in the same institute where I work now since there was a shortage of staff so I wanted to step in and help them , but the syllabus or…