[ QUOTE ] 600 dollar console + 60 dollar game for a million random encounters with better graphics and a story that everyone has already played? [/ QUOTE ] Man, I just spent $3500 today on a new HD TV because I decided my old HD TV wasn't uber enough. $700 for a blu-ray DVD player and FF7 Special Edition is something I…
Hello again, Polycount! You may remember me as the person that was making the green drinking fountain a couple of weeks ago. I've started a new project and would like some of your input on it! Here's the reference for the sai. (Note: I've changed the top part and the "emblem" on the handle on purpose.. so naturally the…
Just saw this and it's awesome, don't miss out :) new stuff given away everyday up until xmas apparently :) https://www.uartsy.com Code for today - 12days1jp Today's is Relaxed Pose: Sculpting The Basic Human Form With Jose Pericles
Hey Guys! UPDATE TIME I'm still going at this thing. Feels like I'm in over my head! Managed to get a lot more into the scene. Added the ceiling tiles, doors, stairs, pillars, and trims. Still have to create a few more high poly relief's and also the floors/walls. Going to be reusing my low polys to the point of…
Well it would be very disappointing if more studios don't pop up in the UK now given the new tax breaks. This Chancellor will revoke it if say it doesn't pay off for the economy, just like with the stamp duty holiday.
TLDR:: If you just get some turn around renders and post the images in the post, you'll get better feedback. Do studies, use real world reference and keep going. Also books. Hey, its a good start! The first bust has interesting shapes, add in some shoulders and start working on the shoulder girdle to see where it…
If Otoy delivers on their promise, I think we could see ray tracing tech hitting PC this year. They promised to get their Brigade engine down from using 8 GPU's to just 2 (at perfect 30fps) by September of this year. That's a huge increase in efficiency while looking identical to their Octane software. It's also not just…
I'm not sure what's wrong on your end. It worked as expected for me. (I didn't realize the inner part was so long, from one of the pics I thought it was 2 separate pieces...anyways) I exported lp and hp to xnormal as obj's. (separated into 3 areas) I used the ray distance (cause I'm to lazy to make a cage for this) :P my…