Is it just me or is there something strange going on with the facemakr site? I can't get it to load in Firefox nor Internet Explorer at all (I'm on a PC). It just keeps on reloading time and time again and never showing the content. The Dadako site works fine.
@perna Sorry, I posted that before I saw your explanation. (forgot to reload the page) I'm using blender and use a bevel modifier, so I use that as my control loops and clean up afterwards. Thanks for clearing things up.
It's a display bug, like the mesh doesn't update or somthing. Those lines don't even match the invisble edges. Disable backface cull. Or revert from Nitrous to direct3D. Or convert back and forth to editable mesh. Or reload your max file *shrugs*
Cool concept, I think you could take a look at the art from "APB: Reloaded" Anatomy wise I'd pulled her shoulder back and tilt her chest/rib cage up and back. Currently her posture is quit poor.
hello , i have been wondering about how to achieve a FUR effect on a game character and whats the different methods and the pros and cons for each methode :\ by FUR effect i mean the fuzziness that surrounds the silhouette ... is it a shader or some texture trick ? :poly141: this is an example : Conker Live and Reload
Probably a rather weird question, but what is the best way to model velcro for ingame use (using cryengine, but generally would be fine :P). I'm modeling a Remington 870 MCS shotgum for a unannounced mod, and it has a velcro attached shell holder on one side, and I thought it would be interesting to use this in the reload…
I've just opened up someone elses file and it has changed my zoom configuration. I have zoom set to Alt+Shft+MMB+Drag. Now it rotates instead. I've tried reloading my Custom UI. How do I change it back?
Hi, I've tried to assign hotkeys for the brushes, but it only works from number 1-4, everything afterwards is always "popup+5" etc. I've tried to edit the hotkey file manually in deleting the "popup" line and did reload this file in zbrush, put it doesn't work. Is this a bug? Thx
Hello everyone. I have a little problem in Maya 2016 SP4. Everytime when I try to delete history of my mesh he becomes green and smooth. So for delete it i must reload my scene and delete history before i something do with it. Someone know how to fix it?
tadpole3159 you were right. the "reload handle" was fliped in uv space, after a quick test i realize that that portion of that reload handle uv's was causing the trouble...don't know why.. doing so i was free of that strange lighting with object space normals(all my pieces of the uv are oriented in the same direction)...…