Hi! Best include some pics that show what you're doing or want to do. What's the digital twin of? Generally combining indiviually textured parts (detail meshes) with parts using tiling textures (large areas, trims) is fine. Could have a second UV Channel for AO and masks used for texture blending. Or/and if the mesh has…
https://www.youtube.com/watch?v=yuFcE4HgVI4 Created my first facial rig. Rig was comprised of joints and blend shapes. Please post any critique you may have