on the first point your still wrong, its bad advice. the fact that you would post about 3 pages of nonsense trying to defend it instead of just admitting your wrong like most people would speaks volumes about your ability to admit mistakes. on the second point we have some solid facts now. awesome... i like facts. first…
Unfortunately I've "parked" my chibi Tracer as an advice of my internship boss (YAS! I'm working 8h a day modelling 3d stuff :D He's trying to see if it's profitable to make commissions for custom characters for VRChat) to take rests after work when I get home instead of keeping sculpting. This is where I left her at. I…
ok so road and side walk textures finished. I turned the uvs on the road 45 degrees so you wouldnt get that feeling of looking straight down a row or cobbles. and other than modeling the gutter pieces not a ton has changed. Next thing is going to be the back ground buildings, should have those finished for about tuesday,…
Hi there, I finished this character. I know I didn't post a lot of ''in-progress'', I should have done it!...but critics and comments are welcome. I will take notes for the next character I'll do. As suggested I sized down the head, and the arms were shortened. The render was done in vray. High sculpt in zbrush and mudbox.…
As much as I love Modo and love what people are doing with it, I just can't get used to it. It's such a different way of modeling to me. I don't get on at all well with the whole 'drop the tool' and mesh items thing. I know after a little while of really learning to use it it probably becomes second nature and I guess if…