It's difficult to tell what is going on from these images. It looks like you may have many very small UV islands and not enough texture resolution to properly cover the surfaces. I would suggest working on a more efficient UV layout with fewer seams. You may want to try a higher texture resolution as well.
Thanks so much for the detailed reply. :) So I should make it be like 4 pieces instead of one or a bunch of squares which is inefficient? What was the UV map like for your 4 pieces? Was it a projection layout and a perfect square?
You can find the screenshot here, it focuses on a pixel perfect stable layout. So when you switch subobjects tools don't move around: https://forums.cgsociety.org/t/idea-of-a-highly-customized-tool-shelf/2049418/9
made a few changes to the layout. Anyone have any thoughts on the CV etc too? Just noticed a a position i am kind of keen to try for and looking for any and all feedback before I throw my hat into the ring :)
I was going for a slightly stylized realism,yeah i did a bad job texturing and uv layouts especially, second time texturing, i'll make sure to keep all of that in mind for Petro/Blood, thanks for the critique, really appreciated.
I understand. So, as long as I have a proper UV layout it can recycle that and I don't have to go through the extra step of having a second channel with independent spaced UV islands like in ue3 to prevent bleeding?
Working in retail during the holidays is brutal, but I will be starting my cue sheets on Tuesday to layout all of the sounds. I will likely hit a hardware store to get some materials to build myself a little Foley pit as well. Onward!
Daym, swish setup Timmy! You guys have some nice layouts, mine is literally shoved into the corner of a room next to a window... will have to spruce up the workspace like this when I move to my new place :D
Working on some modular assets that I intend to create for skyrim. The modular pieces will construct a Medium/Large Inn, with a nice warm feeling to it. Just focusing on the modular Hay Thatch roof. Basic layout first. http://imgur.com/a/i8Bde
You mean colors? Or layout and tools? Better IMHO to learn the new tools and try a new workflow, than to hide them all away. Then you can decide which things are useless, and which might be awesome new timesavers.