Hello, I am very sorry for late reply, but i get really busy last days and this topic project and topic get litlle bit out of my head. I just wanted to say that i really appreciate your advices, time and effort to give me a relevant tips. I will definitely look into this when i will have more time! Thank you.
To get back into sculpting characters I will start with something i think is fun, somewhat stylized characters that look a bit weird, for now its going to be an old, overwheight man. This is after about 20minutes of blocking out the form
When creating the lip pull the placement of the crease is placed a bit far out from the mouth, does anyone know if there is a way to go in and reposition this to be closer to the actual end of the mouth or remove it so I can just add it in with corrective blend shapes?
Goodmorning everyone (depending on your timezone) I am trying to underestand an create a workflow on how to create a wooden kit that can be used for a lot of different types of props. For example, The Stylized Village Kit from Meshingun…
Hey everyone, Long time lurker, First time making a thread or anything. I'm working on a Chevrolet Camaro ZL1 and I have gotten to the point where I am trying to texture a certain part of the hood as Carbon Fiber. I'm having quite a bit of difficulty as I'm not too sure on how to approach it, right now I'm using a…
Sorta, bit it doesn't work well . I tried to go that hi pass way . blur a bit and treshold dark lines and then add white value to initially highpassed picture ( right in my example) to isolate cracks only and clean small dots noise but it kills a half of tiny crack lines too. then I tried to expand /bevel what left of…
Hey there, the nose is much too long and much to defined at the moment, try softening it up a little form wise and also turn up the tip just a little that profile shot you have is great ref. Also unlike with most real people the lips of the character go all the way to the corners of her mouth, which will help get that wide…
So I am primarily a 3d artist, but ive been kicking myself for not putting in the effort to try to learn digital painting, so i figured i'd reach way beyond my grasp, and make this. its an ancient elite warrior design (halo series) Its not professional, and its not my area of expertise by any means, but there's no sense in…
Started Zbrush with this made those lips from the step by step lips off the wiki Zbrush I fixed up rest of my model to look ok proportions and muscle-wise using BMT but this happened to the lips at some point without me noticing and its too late to go back just a little, it now needs fixing by moving forwards. Hoping for…