I wish I were more pretty like you guys. All taken very recently: Eating Japanese food, in london last week shooting my guns riding at disney sea tokyo
Did anyone else find that creepy? It was cool, for sure, but seeing little blue Disney looking characters get their heads/arms/legs blown off and then that guy getting a bullet through the eye was pretty weird.
Thanks Arsh! It's actually based off the Disney New Orleans. So maybe I relied on that too much. I'll work on pushing the wetness of the scene. That with pushing the fog should get across the wetness and vibe of it.
I love this character, it actually reminded me of the twin brothers from Disney's Entangled ( which is a good thing imo ) Yes do fix the scottish thingy, it is too bright for a badass character like this :) T.
Ooooh I like abandon places as it makes me sad things are left to be forgotten, kinda like the Disney Island that they abandon. Great work so far really like the modular break down of the coaster!
Hope everyone lands on their feet... Disney suck epic amounts of balls. Always fancied working up at Rockstar North myself. Hope it s still around when I get good enough :p
Compiled some shots from Sergi Caballer's vid on topology: Shows a low poly version of the pixar/disney face loops. Thought someone might find it useful. All credit goes to Sergi Caballer.
trying Disney's MVP approach for the surface details, question myself are those details viable if yes polish them otherwise take them out, PS I don't want to copy Mr. Orb exactly.
thats sucks. the polycount community always helps out any way they can, thats awesome. my studio, Avalanche Software (Disney interactive in Utah) is only looking for designers, programmers, and art interns. http://disneycareers.com
I once met someone I could talk to about game development back in 98, since then it's been blank stares and "don't you want to work for Disney?" I need to look into joining the Orlando chapter.