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Re: hall of mirrors problem with 'circular path' map
Reply by
flaagan
·
Jul 2005
·
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Technical Talk
solved the problem, now each room's a 180..
Re: [Blender 2.8] Ossim - Simulation baking tool for Blender (UE4, Unity)
Reply by
Ubuska
·
Jun 2019
·
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Technical Talk
Ossim 1.3 Release Notes: * Blender 2.8 support * Bug fixes
3 results
Re: Speed Animating Thread
Reply by
cainy
·
Jul 2014
·
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Animation Showcase & Critiques
what do you mean by flip? turn it around 180 degrees?
Re: What are you listening to?
Reply by
thepapercut
·
Jun 2013
·
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General Discussion
https://www.youtube.com/watch?v=FNB1_AExUjE&list=PLqNHlg2LMf68PSEKzaqy2qkIt2Hjb0J1K&index=113
2 results
Why the f#$(< would you jump out?
Topic by
Toomas
·
Jan 2005
·
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General Discussion
http://home.froshizzle.com/index.php?p=85&more=185 Sorry if its been posted before.
Re: XCOM
Reply by
Slum
·
Jan 2012
·
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General Discussion
This thread did a complete 180. YES YES YES
Re: Ballistic Publishing - The Art of Gears of War 3
Reply by
Grimmstrom
·
May 2012
·
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General Discussion
Just noticed it isn't out for another 103 days :(
Re: Recreate Subdivision Levels - Script for 3DsMax 2011
Reply by
SpeCter
·
Apr 2011
·
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Technical Talk
So 1.3 is 50 times slower then 1.2? :P
2 results
Re: List of launch titles on the PS4, XBox 720 and what ever Nintendo come out with
Reply by
Lord McMutton
·
Feb 2013
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General Discussion
360 is... The same direction. 180 would be a complete turnaround.
2 results
Re: UDK May Update
Reply by
jimmypopali
·
May 2011
·
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News
Good update, don't think it's a good reason to download another 1.3 Gb
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