I finished my entry for the Creature Planes challenge(Classic Monsters) on CGhub. I chose the Creature from the Black Lagoon. Zbrush Sculpt: I then went and made a low poly and made a normal map. with diffuse: The polycount is rather big for a model like this. It is around 13 000 tris. I didnt spend time on optimizing it.…
I love it! :) But I'd recommend to make the shape of the ground less polygonal and give it some height. The scene endes abrupt. you can blur it like here: https://cdnb.artstation.com/p/assets/images/images/000/111/611/large/nick-duarte-land-diorama001-final.jpg?1403494839 or break the shape abit like here:…
Don't forget to look at the PS1 controllers, since they should be compatible. I have a joystick for the PS1 that looks similar to this: http://i22.ebayimg.com/06/i/000/b9/ab/e846_1.JPG but it doesn't have rapid fire and it's a bit smaller. I couldn't find a picture of it online though :/ I also saw this on Ebay while…
Hello, I´ve done a lot of Mechs and hard surface stuff, in the last months and i always wanted to do a nice realtime Bust with all the fancy SSS and translucency. Finally i took the time and here is it ;) It has 25 000 Tris without the spit Object. And there are 3x 2k Textures on it. It took me about 10-12 hours to make…
I'm looking for someone capable of making good hand painted textures. I want to redo all models from a game prototype, and it needs a solid style, similar to those examples: http://www.ryanmurraydigital.com/uploads/4/7/6/5/4765382/2854256_orig.jpg…
Looks like a fun reel and character. I'd agree with @Arturow that adding in metacarpels in the hands would be helpful and making sure you have an FK option for the fingers. Also, it might help showcase the rig by putting it into some of the more extreme spiderman poses (…
I remember trying to export displacement maps once, when you use it in blender you've got a slider which determines how much the surface is going to be displaced and it's impossible to know how to perfectly displace the surface so it matches the original. I've used normal maps often in cycles, fake lightning is very…
Thanks Ark. :D Well, we are well into our last 48 hours now... (36 hours and counting) As Ark posted we've released a small video showcasing some of the lighting tech we've been playing around with. Also, PayPal is finally up and running after a bit of teething and we've even hit 2 stretch goals already! So come and check…
Yeah i know that it depends on the scene object count and some other stuff. Still with my crappy MacBook pro 2011 i can have around 500 000 when it starts to noticeably lag and go up to 2million..anything above that is completely out of the question whether that was scene with lots of objects or just a few dense ones. I…
http://www.eurogamer.net/articles/2012-06-07-peter-molyneuxs-new-game-curiosity-has-a-50-000-dlc I wonder who will buy the 50K chisel? Players will be able to buy one of a limited number of chisels to improve their tapping strength. An iron chisel - 10 times more powerful than the default tap - costs 59 pence. The diamond…