I think you have some nice work in your portfolio, but I would remove the rabbit and the lantern as they don't fit stylistically. I agree that you need more finished work. The magical cat and prop bag are both worth finishing imo. Don't be afraid to reference shading and texturing styles from existing games that appeal to…
Legibility wise, it's a great improvement. Here are a few things I'd really love from the UI, having worked daily with it for the past few years: * Very clear window lock icons. The current ones are an improvement, but many people on the team didn't even know you could lock inspectors for years, and even today I get burned…
I know you are just showing it off and not asking for any of this but wanted to share. Do you see that odd version of the patterning around the center? its a straight line down sticking out on all imgs, top one shows it best, is that deliberate. Also viewing it from the 2nd img looks like an eye sore tbh, i wouldn't want…
A year later, and why not revisit this? I never liked that the roads were just sort of placed in the view and didn't really connect. So I decided to rework everything and see if I could make this a proper open world map with actually connecting roads. It's not easy at all... but here's an attempt. Any feedback on how to…
Awww look how cute it is. Have you tried editing the settings to get it to a reasonable size? Right click the snaps toggle at the top and under the Home Grid tab change it so something that will show up. Make sure your units setup is in the proper units, opening a file you may have pressed the pop-up to adopt the files…