I had the problem with images too... :( Read here how to solve it : http://polycount.com/discussion/174234/reallusions-3d-character-design-kuchini-eugene-kuchinsky#latest
So wait, can't we just change that 4 int MakeHitRegion value to solve the problem? Your hit radius would increase and that would be the end of it, right..? @Pac_187
https://forums.unrealengine.com/showthread.php?46269-Modular-Asset-Lighting-Problem Though setting the static lighting level scale to something low solves this problem for me in the 90% of cases...
The guistudio thing just doesn't want to work for me... Something about gameinfo.txt not being in those folders. Any idea on how to solve that? :S EDIT: GOt it sorted.
@Maydream3d Thanks for help bro) But I've already solved the problem just by editing BaseScalability.ini file in config folder) Now I have awesome shadows for a huuuge distance)
Update! Let me know what you guys think. I solved the foxglove problem by putting a shell modifier on the models! : ) Been trying to push the mood as well.
I found a solution of sorts, to the problem. Here is a video on how you can solve this yourself: https://www.youtube.com/watch?v=ODvogDILb3c I hope it comes to use! :)