Hello lovely video game peoples! I'm an indie dev out in Seattle, and I'm looking to take the next step into the game industry. I've worked for indie games like Read Only Memories from Midboss and What Pumpkin's HiveSwap, but I'm trying to either get more steady freelance work, or just get into studio work. Some VFX…
Most glaring problem for now is basic shapes. Shape of the ribcage is all wrong and should be easily fixable. You can find out how it looks in anatomy books, drawing books or online 3d anatomy sites. Also pelvic area. Once again, study books and try to understand how it should look like in all views. Study skeletal…
You have definitely improved from your first posts from what I can see. However I think you are currently spreading your learning too thin. It is great to want to learn a bunch of things at once, but I find the best method is to study something until you grasp the very core concepts of it before moving on. So I think you…
Do what your passion is. It seems like you've tried both and you like characters better, so just go with that. You WILL get hired, but you have to be pro. There's no room for mediocre character work. The competition is tough. One of the best things I've ever heard is "be the best" as corny as it sounds. Find the best…
I would say even if you want to create crazy out there artistic things like monsters and spaceships etc, having an extremely strong foundation and understanding of things that ground the final product in reality will help you communicate your ideas and have it feel "right" to a lot of the general public. if you want to get…
You can answer the question for yourself by studying the work of professionals. Link is to site that has a lot of models ripped from many of the latest AAA games. Star Wars battlefront 2 models are really nice to study because they include marmoset toolbag render scene and neatly organized folder directories.…
You are making progress. If i could recommend something: please download this mesh from Vimal's gumroad linked on this post: https://www.artstation.com/artwork/VkvDN. Open up this FREE asset and STUDY it in your own zbrush. Studying masterworks like this with a very keen eye will improve your skills. Hell even try copying…
What pior said. And yay for that art page. You should just study painting... best way to learn is by doing. You can then study textures like the ones you linked and try to replicate them, or study something real and try to stylize it, simplify and exaggerate its features. There are like a billion threads of people trying…
Elhrrah: Thanks. That's actually not a bad idea, but I won't be able to fulfill any obligations after August anyway and I like how I can keep switching between different areas of CG now. Mechadus: Thank you. Not sure if I'll be going back to Max, since he was just the evening's practice, but it's definitely noted :) . Some…
Hello there, I spent my week end to extract and fix the famous map of league of legends, the summoner rift. I do this to study how a good level design is done, the polys and the textures. It was reaaally helpful to understand how its done and to find my own method :) But I don't want this work to be done just for me, so…