http://market-ticker.denninger.net/ My sister has been following this for a very long time. I always thought she was a bit obsessed with the issue. The thing is while I haven't been really thinking about this much, since if it were to happen there isn't much I can do about it. At any rate I have been watching Cspan since I…
(work prompt) INK DRINKER "Working at the bank is great, you get as many free pens as you want!" We made it to the end! All 31 days... Well done to everyone who took part, it was a blast posting alongside you and I look forward to the challenge again next year! I wanted to end on something a little more dramatic (him lying…
The main issue is that I can’t find a suitable shader. Initially, I used a toon shader and took the outline from it as well. However, I’m not very satisfied with the result: the image looks quite flat, and the specular doesn’t behave the way I’d like. The gradients also make the render feel overly stylized. After that, I…
Just been granted access to some high end tech at uni and I'm interested if anyone has some ideas to use it for. Tommorow ill finish setting up a Dell PowerEdge R710 (24core, 288Gb) and a Nvidia Tesla S1070 custom config (i think its a 4x 1 teraflop) . It's running windows server 2008 r2 until we get access to Windows…
We’re hiring talented freelance/remote 3d Artists and other roles to work on our ambitious indie project. ( Animators, Env Artists, Level designers, programmers ) You’ll be joining a project in production with well-scoped goals and milestones. We’re a small team but we’re striving to make something incredible. You’ll get a…
Thank you for all the feedbacks! I have attempted to resolve the problem through lighting, since it seems to be the part I have got the most feedback on. I dimmed the lights a little bit and for the end of the corridor, I have made the colour of the light colder and slightly darker to try and make the lights themselves…
For reference, benchmark scores: 880M: 4787 775M: 4530 780M: 4331 GTX 470: 3563 (UE4 min spec card) 870M: 3519 770M: 2918 860M: 2732 760M: 1703 750M: 1527 650M: 1295 740M: 900 720M: 570 Again for UE4 and other high end 3d work, I wouldn't go with a mobile card slower than a 770M. A 750M is less than half the speed of the…
I'm using an older Intuos 3 and get a lazy start when Windows Ink is enabled in Tablet Properties. Try disabling Windows Ink for Topogun — for me, it's too sensitive, so I prefer using a mouse.
From what I understand, even the big studios like NaughtyDog really only use substance for tiling textures. I see many people using substance for props but it's usually for portfolio purposes. Imagine a prop such as a clock, say it had wood, metal, plastic and diamonds. You'd need 4 substance designer materials but each of…
Your link has an extra bracket at the end, might want to edit that. I see a bunch of commercials, and some cinematic/narrative pieces, just playing in the default sort order. So I'd suggest if you're targeting game animation work, you create a web page for it, and only show game work. All the rest is distracting from the…