Hey everyone! For school I have to make a game character and I decided to do a ferret like bi ped. So far this is just getting my base forms looking correct I am hoping to get into the detailing as soon as I get the hands looking somewhat functional. I would love to critique as I have been at this for a few days now.
Our goal was to animate Homer Simpson surprised. Constructive criticism appreciated! What could be improved? http://https//www.youtube.com/watch?v=NruGXAedBig
Hi! By now you probably put your plan into action. When you're generally happy with the shading achieved by the modifier, you could apply it as a starting point. Personally, I define sharp edges while checking the mesh shading, placing UV seams at the same time (unwrapping in Blender). I had another look at the model, so…
Hey Guys, i rly need some help here. Atm i am learning 3D and Visual Effects and Substance is so much fun to work with BUT there is a thing that i can not fix ... What am i doing wrong here ? https://www.youtube.com/watch?v=ANNRwAqF01A
Development log of my short environment based game demo as my degree project. >>>Linktree<<< >> Initial Game Pitch Document << Premise of the game is that the player controls 2 remote controlled robot, to navigate and explore a dark and mysterious environment, solving puzzles along the way to traverse the level. One robot…