This plugin was created by me for easy work with colors at hand painted. Double-clicking on the color button, you can set the color of the button, and in the future to address him. Unfortunately API Substance is not expected change in the base color. You can change this by improving its ability to plug if desired. Better…
Eh, I'm reasonably familiar with Blender's interface but know nothing about Max's. A visual example would be helpful. Is this what you want? If yes I've been using Eevee to achieve something similar to great effect. The downside is that it's not a matcap, it's a material, and as far as I know Eevee still doesn't have an…
I only have macmini beyond my main desktop pc monster . It's basically a useless toy but macOS is definitely much simpler to use and more convenient in general than W10. Microsoft seems has a never ending quest of how to make extra pain in the a.. to its users. It was tolerable once when it was w7 together with Listary and…
Yeah I downloaded the 2.8 Beta just to give the eevee render engine a whizz. I like the interface improvements and the viewport model graphics seem improved as well. The majority of nhotkeys seem the same. Ive toyed with Blender in the past but only now switched over. If you have used Blender for a year Im not telling you…
couldn't get rid of this damn behaviour no matter what, not even a configuration reset did the trick - so i finally had to work around it: - create a direct copy of standard.zbp under a different name and put it into my interface, replacing the default - simply reassigning the hotkey for standard did not stick across app…
This is what I want to see from a Game Art University * A stress on Fundamentals. Zero or <0 time spent teaching the interface of the Latest Programs * 10+ assignments Per class Per semester... small assignments... not 3-4 "Big Assignments" the school can put on their Marketing Materials for next year * Zero to <0 time…
It really does. Solutions depend a lot on the specifics of the problem. But I'm enjoying the topic nonetheless. For my game, a scifi flight sim (in a nutshell), I'm considering making the entire planet covered in fog! Things nearby are visible, things further away are only detectable in a simplified instrument interface.…
Hi Pjanssen, I have notice something wrong going on at my office computer installation which doesn't appear on my home computer. In office I use Max2011 whenever I restart my computer EdgeSmooth seems to disappear, not even on the customize user interface list. But when I drop the .mzp back to viewport it prompt me to…
It's different everywhere you go, and I've mostly worked on large open world stuff, but in my experience, level designers rarely get that choice...things need to get into a game and be playable, yea...but on big games these days so many hands touch a single level that teams tend to (but not always) adopt single…
I just use F4 to turn on and off wireframe while keeping flat shaded :) But if you want to get a key bound to flat shading, it's pretty easy. Bring up the MAX script editor (MAXScript->MAXScript Editor...) and type the code in: Now there are a few ways to get that bound to a key, but the one I'd use is: * Select the code…