I'm fairly new to blender as a whole. I was going to paint the textures in Substance Painter but some of the models had very little polygons and it's also a lot of objects for a first time try, so I just learned to do a couple shaders and this is the result. Any advice and/or critiques are welcome!!!
[ QUOTE ] IMO, I've found both Maya and XSI to be extremely non-intuitive to a beginner. Even as a seasoned pro, I have extreme difficulty with those apps. [/ QUOTE ] This all depends really. I can't stand Max, the application just ticked me off from day one. Not sure why, but the whole UI feels claustraphobic and just…
Hello Guys, I'm working on this vehicle illustration based on Dhruv Chakkamadam Artwork , Would love to hear your feedback and thoughts Polycount is 70000 polygons
Working on a military sci fi character. Shown here is the low polygon model with Ambient occlusion and Normal map applied. C&C is welcomed and thanks for viewing.