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Re: Crysis - comparisons & editor
Reply by
Eric Chadwick
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Oct 2006
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General Discussion
Thanks for linking the vid MoP. Love the live vertex-paint idea for blending layers.
Re: Opacity Maps in Marmoset Toolbag 2
Reply by
EarthQuake
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Apr 2014
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Technical Talk
For this you're best off making the lens of the scope a separate object, applying a new material to it and using additive blending.
Re: (WIP/Feedback) Late 80s-early 90s animation style starships.
Reply by
Brandross
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Jun 2017
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3D Art Showcase & Critiques
Made a more refined texture that sort of blends the painted-on and the sketched-on looks that I used previously. Also, lasers.
Re: "Brutus" character model
Reply by
n88tr
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Aug 2010
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3D Art Showcase & Critiques
yeah me too. its a perfect blend imo character looks like something out of Brutal Legends
Re: I'm asking for advice learning 3d graphics and hand painting.
Reply by
universe
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Feb 2016
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3D Art Showcase & Critiques
I'm going to buy this Intuos Pro M but could You explain me this colors blending? Is it easier on a tablet ?
Re: [UE4] The Great Marsh WIP
Reply by
Shirk
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Mar 2018
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3D Art Showcase & Critiques
Making some smaller plants I think really helped, as well as using another landscape layer to blend.
2 results
Re: Resistance 3 Environment (UE4)
Reply by
ftsmith
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Jul 2016
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3D Art Showcase & Critiques
Update: Just finished on the main dirt texture. Will probably make another texture to vert blend but this is good for now.
2 results
Re: mihalceanu's colaboration/updates thread
Reply by
mihalceanu
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Dec 2013
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Dota 2
update : annd done !:) Glaive of the Moon blessing: workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=200794245
Re: [Substance Designer]: Frozen Cans
Reply by
Talyndas
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Mar 2019
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3D Art Showcase & Critiques
@zachagreg Thanks ! I blended multiples gradient map nodes with different mask to get different informations of depth
Re: UE4 Student Project | "Don't Feed The Bear"
Reply by
Brian "Panda" Choi
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Oct 2014
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3D Art Showcase & Critiques
That was hawt. My special place is all hot and bothered now. I'm assuming animation blending was a bit rough?
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