@sean vangorder - that song is pretty sweet, I love me some twangy loud bass! [ame="http://www.youtube.com/watch?v=898nYYqS4Bg&feature=player_embedded"]GOROD - Birds of Sulphur - YouTube[/ame] [ame="http://www.youtube.com/watch?v=uNd3lqoNp5I"]Immolation - Majesty and Decay - YouTube[/ame]…
With careful consideration and some good ol' fashioned research I decided to go wireless. Right now my tiny ass intuos3 is doing the trick but I have a feeling its on its last leg (the pad kinda feels like it pulls up a little when my palm rests on it). At first I though, "BADASS, wireless wacom" but then i started…
Thanks again for the comments/crits guys. @kodde Sorry about the topic name. I chose it because some of my friends always say that my choices of environment are bland and boring. I really love interiors especially the mansion type and industrial urban decay (big fan of old school survival horror games). At last, got more…
Looking pretty fancy so far. I like how you're doing nearly all of the texture work in ZBrush. I plan to do that someday too once my ZBrush and painting skills have improved more. Some quick critiques. The chimney looks pretty rough but judging by the detail in the rest of the house it's just a placeholder. The placement…
Most people I asked seemed to take a liking with #10 of my thumbnails (above) so I decided to build my character around him. I tried many styles attempting to keep the plagued feel going. Here are the two I think work the best: The 'robotic' version I liked, even though it kind of strayed from the original concept. The…
Both Lighting and Skydome are placeholders i hope to make my own skydome :) Also the lighting also need alot of work but what im gonna try to do is step away from the browns and greys i see so often in next-generation games and pull something of like what mirrors edge has: I want both the lighting and sky to look like…
I loved this movie... towards the end wen everything started picking up.. it felt like i was watching a fallout movie(yes the games fallout) which just makes me yearn for something like that to happen... fallout live action @_@ Anyways i rather liked the whole character exposition and analysis, together with the city sets…
look at these: http://www.torfrick.com/ http://testroete.com/ they have different approaches in their portfolio. the second portfolio has more stuff, but the first stays in mind.since its art jumps right into your face. and he really presented his stuff. concerning your shading question, i`d try the xoliul shader in…
since i was in the process of revamping my base mesh i decided to redo the teeth as well. teeth are a bit of a pet peeve of mine when i see them in games - seems they are generally an afterthought with a choice between a blindingly white and very artifical look or something ultra-lowpoly with a photo texture of tooth decay…
also to add to mop and kat, fossils arent a natural result of an animal dying, that animal has to die in particular circumstances or a particular environment so as to prevent the fossil from decay or damage. therefore the argument that there should be loads of missing link fossils around is kinda flawed, sure there should…