1.) download 2.) unzip with winrar 3.) put the "Max_Retopo.mse" file into any folder 4.) go to 3dsmax 5.) hit F11 (max script listener) 6.) go within that listener file > run script 7.) select that "Max_Retopo.mse" and hit open or run 8.) you should see the floater thats one way to do it
Most of the challenge you will find with marmoset are the not-yet-user-friendly roughness of some of its quirks. For example you'll need to have all your files in the same folder as the program. There are several alpha and double sided / shadow problems. But if you have a read through the marmoset thread you should be…
🎉 Toolbag 4.06 is out now. This free update presents extended support of the #OpenUSD (Universal Scene Description) file format, including compatibility with the NVIDIA Omniverse ecosystem. 🧱 Moreover, we’ve added an Object presets folder to the Library so you can quickly block out scenes with premade 3D assets and…
Hi there, I have 2 monitors on one i have Photoshop open the other i have a texture folder on my desktop open. I grab and drag a texture and move it across to drop into Photoshop but it will not. At my last studio i could do this without a problem. I am using Vista business and Adobe Photoshop CS3 would bre grateful for…
Hello everyone, so I have just installed Quixel suite 1.8, run it and choosed my Photoshop folder, now once I try to create a new project (1024x1024) I get this error: so I tried to fix it up and create a smaller project with width and height of 255 and now I got this error:
Check out this fantastic Bulletstorm art dump over at CGSociety. The super talented folks from Epic Games and People Can Fly (AKA: Epic Games Poland) have released some of their art in a nice littler article over at CGSociety. Great stuff to look at and definitely worth the time to check it out. So give it a read and save…
oh that's something i ought to test. i just used the windows resize but if i go and do that in photoshop maybe it will make a visual difference. I'll make a note and test this out once i have to do it all for real. i did also see that megascans does actually provide 1k maps, they are just in a folder called "thumbnails"…
SohaibTGame: Thanks! That seems useful, although I have only sculpted in Zbrush so far. I saved it to my reference folder :D Project is over, here's how it turned out. The character was made earlier. Not entirely sure about the presentation, but I don't think I'll be able to change it in time for the deadline. Maybe some…
Hey guys i need some help ! I am trying to compile my item from the tool and there's like a problem Attachment not found. i have export my .smd file from 3ds max i have save my tga file with photoshop Should i place my item and maps files in a special folder ? ty
Hey hey, I love dwarves - so Imma make one! I've had this concept sitting in my inspiration folder for years now, and I've always wanted to make it but never got around to doing it - so let's give this a go, and hope it turns out decent ;) Runepriest: Just got most of the body/forms blocked out. First WIP: