Dejawolf - interesting! though worrying as I bought an nvidia card simply on the understanding that traditionally Autodesk products are supposedly much more compatible with them and are "supposed" to have issues with ATI. Ceebee- No I wouldn't usually use that setup (well not for long) but Edit Poly > Turbosmooth (top) are…
I also looked into using it in our pipeline around Max7-8 and it was garbage. We had major issues any time we would update the source files, It was normally fine if you never went back and worked on the source or saved it as a new iteration and updated all the XRefs. We ended up writing a script that would search for the…
Well for some reason the vray camera is making the image a little weird. Not sure why. BUT getting closer to the finished (or workable finished product) Im doing a high poly model to learn some different modeling techniques. I wont texture this because of the poly count and besides, before I even think about texturing I…
Hmm...no comments.Does this have to do with the fact that I am using Blender instead of 3dmax or Maya?I remember someone telling me switching from Maya to Blender isn't a good idea as it isn't used in a lot of studios and its far from the standard ppl expect but I find it strange that the new features especially modeling…
Hey Everyone, thanks for all the feedback and input. I just wrapped up my first pass of my Golem that I've been working on, did the texture in Mudbox: http://brianhall3d.com/wp-content/uploads/2014/10/sample.jpg I would have probably gone with 3dCoat if I had a few hundred bucks laying around, unfortunately I don't and so…
An interesting note you bring up regarding Python and C based languages. I've seen the same thing, particularly with Autodesk code. 99% of all Mel scripts and even their python code utilizes camelCase for variables and functions. What's interesting is that this is counter to PEP8 guidelines (no camelCase for either, only…
Love this tool - saves me a lot of hassle. But (you knew there had to be one): I have trouble with v.5 up to 5.0.5. When duplicating materials it assigns the new one to the object... but somehow the old one stays stuck on it. So then I have two materials on it apparently... but not really on any polygon. Not exactly sure…
Everyone has to start out somewhere, it may look daunting at first, but so does programming to me. :) Once you get accustomed to basics of 3D, you'll see its really easy to get started and you'll be modeling in notime. If your a student, Autodesk practically gives away their software for non-commercial use.…
Hello - The smoothing node seems very interesting (could be a nice time saver !) but the model loader doesn't seem to load hard edges/smoothing group properly, thus making the node not usable. Here is a comparison with what Autodesk FBXViewer displays for the same OBJ test model : Some notes on small details : - No need to…
So many years passed but the problem is still there. I can't get why Reset X-Form should help. Sounds similar to "Just remove your skinning and recreate your bone structure and hopefully this time bug won't appear". I had the same problem and here are a few steps I did to resolve it: 1. Check your bones names. "L" and "R"…