Hey man, I worked on an alien scene awhile back, here's the thread: http://www.polycount.com/forum/showthread.php?t=65374&highlight=aliens+hallway&page=3 Here's my website where the final product is: http://www.lincoln-hughes.com/Pages/alien_eggs.html Thought those might help a little bit. The hallway looks a little weird…
It's looking nice. I really like the ornamental engraving. The only issue I have is with the grip. Is there a reason it is wooden? I could maybe understand a polished wooden finish, but the texture looks like it is splintered with cracks. Yet there is no bump or indication of any kind of displacement. The dirt splattered…
Hi all, first post here. I am looking for a tutorial that covers working with Softimage, Zbrush and UnrealED, and parsing data between them for use in the UT3 engine (not actually how to create assets). Anyone got any suggestions or tutorial links? I don't mind written, video or paid. Cheers
Hi! My name is JK Phan and I am looking for any job/freelance for illustration. Most of my works are heavily traditional, but I am flexible with my style and medium. Here is my portfolio: https://jkphan.com/ Please feel free to message me through here or by email phankjennifer@gmail.com
hi everyone im looking for someone for making animation hairs , no need the mesh only i need to animate my current meshes like adding bones and animate them ,,etc ,,, paying per piece , for more information plz dm me , thank u
Hello. I'm searching for an environment artist position. I can work in either 3D or 2D and am looking for positions primarily in Maryland, USA. I am also open to telecommuting positions as well. To see some of my work and my resume, check out: http://www.bsadighi.com Thanks!