@Alberto : Thanks, I'll fix this ASAP. It did look weaker! :P @Motherdear : ? Yes, it is my concept? @Skibur : Nice! I really love the universe of Bioshock. I did the Grenade Launcher right before as well :)
Just thought you might like to have a taster of one of this years busy beavers, he has a few more months to go yet. Aleksandrs Jerjomins - http://www.jerjomin3d.co.uk/ His showreel [vv]55299175[/vv]
I like the site but i think you could cull out some of the weaker pieces and really stick with just your best work. Might also put the shipped game art first .
dredd is much weaker than he should be, he's the man, give him some chin! Right now his jawline looks as if he is opening his mouth, while the mouth is actually closed
wip header Cheers guys. Yeah i know the 3d content is lacking, im working to fix that! There is a bit too much twinning in the angles of the girl that make her weaker than she was in the previos wip... ill fix that.
Overall great game and a solid contribution from yourself Konrad. Thanks for posting. Stylised art on consoles is slowly disappearing as console generations come and go :( I'm glad Darksiders is keeping it alive. I miss Soul Reaver.
Good job, dude. The layout feels nice to me, and for the most part your work looks sharp. The only thing that bothers me is the older street corner model, it just feels like a weaker piece than the rest.
Im not mentioning my age you bastards. I was beavering away making 100 polygon character models for Dungeon Keeper2, at Bullfrog in Guildford, England, and living with my GF in London. Good times, definitely good times.
Which is exactly why I feel Temple of Doom is the weaker of the first three films. It was just plain silly. That kung-fu kid who keeps say "very funny" all the time doesn't help matters either.
@Odow Thanks for that color mini-tut! That should help me a lot as color is one of my weaker areas. I was diagnosed with a type of color blindness when I was a kid that really hurts me as an artist.