Welcome to Polycount! The best thing for you would probably be for you to make a new Topic in 3D Art Showcase & Critiques and put your reference images, plus post your current 3d model effort. People could give you targeted feedback there, and you could post new screenshots of the improved model for more feedback, rinse…
Hey guys, It’s been a while since my last post, but I wanted to drop a quick sign of life. I’m still working on the project, even though my time and motivation have been a bit limited lately. Not a massive amount of progress, but I’ve replaced the rough blockout with some smoother shapes and am currently experimenting with…
If you find yourself switching back and forth between local and world you might want to take a second to set up a "double tap shortcut". I went into a bit more detail HERE, but basically you tap a key once and it will do something like select the scale tool. Tap twice and it will cycle the gizmo to local, do it again and…
Usually any affordable screen calibration device when you try to calibrate for sRGB suggests you to make your screen 100-120 lm2 . Usually like 3 times less nuke than your screen can . With higher target values you need somewhat expensive pro level calibrator and quickly dying sensors while affordable one just can't work…
POM is pretty expensive and prone to a lot of artefacting - personally i try to avoid it unless I'm not in a position to generate the mesh I actually need (damage decals are a great use case for POM) - Nanite has no bearing on this at all. There is a baseline cost to using Nanite and you need to be sure that your target…
I wasn't referring to projectors, just rear-projection screens. And throwing money at the issue in question won't fix it. It will help, but not nearly enough, and not in the right way. I've seen many extremely high-end screens choke when it comes to scaling. And even with the best screens, allowing the screen itself to…
Oh man, I love UI critiques! I apologize if my response is a little wordy, but this is what I'm going to school for so I tend to get excited about it. I'll try to restrain myself :P Saved game screen: The text "Click to start a new game" get lost in the background texture. The X buttons in the corners also suffer from…
http://www.gamedaily.com/games/world-of-warcraft/pc/game-news/warcraft-movie-in-development/2475/23542/ No seriously it looks like its actually on this time and it looks like Sam Rami is directing.
dont know if its the screenie, but the texture looks a bit muddy :( also i think you can boost the gloss on the screen a bit more to make it look more like a slightly glossy screenfoil