Happy Holidays everyone! Managed to get some free time during this extra long holiday to work on the outfit. Started in MD, then into Zbrush for tweaking & polish. ....at least he's not naked anymore? B)
texturing this, learning the MD -> realtime workflow might have to make a separate thread for the full character but I don't know if it's a bit silly at this point
Today I've changed about everything on my boot . I started by making a boot last for simulation instead of using the feet as it is and with some MD work this is how my WIP looks like .
goekbenjamin said: The simulation looks good, is there any tips when using MD to simulate? How do you adjust the garment "after" the simulation? By sculpting?
One tip that will save a lot of frustration with the crappy MD gizmo is to right click in 3d view and flip the pattern instead of rotating it 180. Much easier.