I've started a modelling project for making low-poly models of some of the more obscure characters and machines from games. I've gotten 2 models done so far, one of the ever-awesome Vectorman, and one of something that has sentimental value for being from my absolute favorite game, the Cybernator assault suit from Assault…
nice looking car/truck, will take a while to model the whole thing I guess? . looks a damn site warmer where you live than here . We previously had a Vauxhall Astra , but it had this weird power drain on acceleration. never found out what the problem was.replaced coil pack, improved it for a bit, then broke again. had to…
Yep I seen I had to re-apply my omni's even though it says they are assigned upon file boot up. No problem. Interesting info on SM3, wasn't aware it could only handle one soft shadow. Can you support SM4 or are you limited to whatever max supports in the display driver? Isn't max 2010 supporting multiple soft shadows when…
Hello Friends, There is a new Blender version available, and so we release a new version too. Bforartist 4 version 4.1.0 The binary downloads can as usual also be found in the download section of the official webpage. https://www.bforartists.de/download/ The sourcecode can be found at Github.…
Hi everyone! I like the first part of Dawn Of War and the Imperial Guard, and I decided to redraw it Texture: 1024 x 1024 px Polycount: 180 tr https://www.artstation.com/artwork/6NeXRx
Environment Modeling FAQ & Resources MEGATHREAD I've been collecting some of the links and stuff people have been posting recently for all those aspiring environment artist junkies out there: Polycount Environment Wiki: (most of this information and some new stuff.) http://wiki.polycount.net/CategoryEnvironment Peris: fast…
Calling all Character Artists across the globe, I came across this live talk and thought I would share the love. Del Walker is giving a live talk on Tuesday 26 November, 17:00 - 18:00 GMT. Del is a seasoned Principal Character Artist with 14 years in the games industry, known for his work on The Last of Us Part II…