Just remember that the 16th and 17th is the weekend of carmageddon so I truly don't know how bad the traffic will be that weekend. 405 from the 10 to the 101 is closing down (which is quite a distance and quite the congestion already) so you might want to do it somewhere else or possibly even reschedule...just a heads up…
Yes sadly that's a weakness of Bush's. You'd think in his 8 years of tyrannical rule he would have gotten past dictator 101. Incidentally it would have solved the Guantanamo problem also. EDIT: If anyone is interested in a translation of what he yelled and when... [ame] http://www.youtube.com/watch?v=HWt3-kPBQ4A[/ame]
Mileage: 1823.2 Time to hit the road for the second to last leg of this little escapade. Still haven't decided whether I want to take the coastal 101 or inland on 5... 11+ hours of driving vs 8+ hours. "The view" isn't so much a concern as "how damn tired I am when I get to Arcata".
I made the transition from Maya to Max about a year ago, and I found Eat3D's 3DS Max 101 DVD invaluable. Great value, and it covers just about all the Max functionality you could need, from modeling to lighting, some rigging and animation and even some of the cloth tools. I'd highly recommend it.
You've got to unfold your UV's so that you have the same pixel density across the UV shell. Look up 'UV layout', 'texture stretching', etc. Any UV layout 101 tutorial should explain the reasons why you are getting more resolution in some areas and also where there is distortion (stretching).
Good luck to all, and if you're willing to relocate here's some stuff rolling thru gamasutra. READY AT DAWN. http://jobs.gamasutra.com/JobSeekerX/ViewCompanyProfile.asp?CompanyProfileID=3920 ACTIVISION companies. http://jobs.gamasutra.com/jobSeekerx/ViewAccountProfile.asp?accountno=101 SQUAREENIX…
Right, as promised here is the wire shot. Like I said, it's messy so I'm in no way someone you should take 101's from. To me, as long as the model looks good then it's sufficient for rendering and baking. You only really need to worry about good topology when it's for animation or movie work... Wire
Not an art video but basically what comes close to being Gamedev Economics 101 (helpful when deciding when to bail out from a studio or whether you'll stick with a winner). "How much money do videogames really make?" * Fast forward 2:40 http://www.gametrailers.com/video/episode-111-pach-attack/64278
it was 101-111 F *38-43 C * for 2 weeks here in tx. with the humidity... it was pretty damn hot. An old couple only had a window AC unit and the husband died on the front door step from going outside and the wife died in the bathroom all in the same day. :( Least tornado season is over. I think.