@naman You're welcome. Glad to hear that the topology routing strategy worked. @jhonerick Not a problem, thank you for the kudos. @Ekladiuos How much detail needs to be fully modeled Vs added with textures or displacement and cloth sim depends on the art style and what the model will be used for. Other than that, it's…
About a year and half ago I was tricked into coming here. Originally I was looking for a school to learn 3d, saw a post about someone graduating from Polycount, thought it might be an accredited school...was wrong. Turns out its full of people like ZacD, which is good I think. If I dont get my first job this year... It's…
Damascus is created by combining two or more different metals in layers and compressing them together with heat, repeatedly folding and compressing it (among other methods). I believe Damascus was originally a single metal with unique properties, but all the reproductions of it aim to "mimic" it's visual qualities. To…
Have to agree with @Noren , @ZacD , and @pior : both the contiguous unwrap and compound curvature of the shape are contributing to the distortion in a way that's almost unavoidable with a [tiling] texture only approach. Lot's of good advice on how to proceed with different approaches from everyone in this thread. As far as…
ZacD - Thanks for the feedback Zac, I'll go ahead and work some more on the pallet. Swizzle - Thanks man, I have an updated skateboard just couldn't find it. I'll post it up and let me know what you think. I hit most of your points with it. I'll go ahead and make those adjustments to the pallet. Nitewalkr - I'll see if I…
CRITIQUE WELCOME. Hi, friends. After two years not posting much here, I gotta stop fooling around and get better. I posted elsewhere about this, but I figured I should start a sketchbook because this seemed like a more appropriate place to do it. I'm not sure where I want to end up job-wise, but I know I like drawing and…