I guess it's just Scottish humour lol those crazy bastards! Japanese trailer looked awesome, they put so much more feeling into it and just overall seemed so much more epic. Me too. The whole spirit of the forest thing is very Ghibli. "Merida and the Forest of Fear" - putting the little title on the end also shows a bit of…
@ - Blaizer I'm glad we're having this conversation..Yes it's mainly in the east where traditional animation still flourishes..But let's take Studio ghibli for example..Do you know who distributes their products internationally?? It's Disney....now I know they could easily find another distributor but it's the sign of the…
I decided to go for the calm version and calling it finished now. I also thought about adding northern lights, but it was time to end this one :) Here is the end result. It doesn't changed to much, but I want to post the end result here: Initially I also wanted to make a short fly through, but Unreal decided to crash every…
Hello! I’m late to the game but determined to finish this one out! In
addition to the run cycle, I think I’d like to tackle a recall animation! I will be using the Lyette rig by Kiel Figgins: https://www.turbosquid.com/3d-models/3d-model-rig-animation-1238165 Lyette’s design reminded me of the Merchant job from…
Hi!! My first thought when looking at your dirt material is that your normals are probably too strong between the brush stroke layers, and the pebbles you've go look a bit too blurry/undefined. I think it would be a good idea to study the way realistic dirt textures are created, to better understand the fundamentals of the…