Hehe, i was drunk with that last response =) Hopefully this is a bit more useful. One thing that i would REALLY encourage you to do is start modeling your props in sets. So instead of doing a highpoly for a keyboard, and then lowpoly, and then uvs, and then bakes, and then texture. Then get to a different model and repeat…
If you're going to get into rigging, its going to get really technical really fast, you'll need to probably start learning maxscript and definitely expressions. Which is where the whole art vs programing discussion starts to weigh in. Once your animating its back to artist territory, if your not really interested in the…
I think the main thing is, the culture has to change. That is something every person has to play a role in. One thing I learned looking back on time in military is that every single person makes a massive impact on the workplace. One cruel jackass can make life hell, one good-natured person can hold the entire team…
Thanks @poopipe , you don't got to apologize i appreciate you taking the time. Your assessment is right. I was lazy with this prop. (basically I was lazy with the technical details of most of the props in the larger scene). Truth was this is one of the last props after spending upwards of nine months on the rest of the…
In all fairness and to be more precise my point is that this never gets talked about and when it does it usually gets treated the same, hard work is the only way and that is linear thinking. What is the requirement for hard work? Determination? Passion? Motivation? Talent? a mixture of all of them helps but what happens…
I think that is acceptable, you're zoomed in pretty close and it's still holding up "pretty well". At a distance it starts to look like scales so that would be concerning to me because that is the first impression people will have. Instead of tinting random clumps you probably want to tint the lower shells darker if you…
SLOZHNY Thank you. Glad you like them :) AHRENSARTS Thanks! Oh, you know Devon Jade. Yeah, I was really inspired by her beauty. But later when a simple portrait turned into full body sculpt for image in erotic style I thought that I might get problems and started changing facial features. But still she reminds her a lot.…
Just a random thought: It might be better to aim ahead of your competitors rather than be content to catch up to their previous milestones, and simply lift pages from last season's Autodesk playbook. I actually subbed to Modo indie 901, because I figured that for that price, I could afford to keep it around just for…
The Pet Store Introduction Hi, here I am creating my project titled The Pet Store, which is game based off of motor skills, and providing a kooky environmental twist. This game has been well plotted out, and filled with rhythm of my debt to this industry. Goals * Faster modeling * Rendering properly * Impressive…
Neox nailed it; you simply don't have the same amount of geometry that the video does (43k verts on your head vs 285k verts in the video). Zbrush doesn't do any smoothing between its vertex normals. Other 3d programs tend to average these out based on a tolerance angle or manually defined user normals (hard edges,…