A bit late to the party here which I should have expected as I have purposefully bitten off a lot trying to learn as much of possible. On that front we are doing great however as I have gotten lots of modeling practice and this is my first time constructing a full scene or environment so grappling with the layout and scale…
That's looking good! As Ashervalis said, there seems to be normals doing funny things. Maybe the smoothing groups got messed up on export. I am noticing some details that throw me off of the picture and telling me that this is somehow not a finished piece. 1- The roof looks very flat. Even though the real car has quite a…
So, I’ve been seriously thinking about trying to pivot back into games for about a year now. I've been working as a software engineer for the past 5 years. But I think the next phase of my life I want to be back in games. Some of the things I think I want are: * Level design. * Shipped titles. * Star Wars IP. * First…
I don't have the original code anymore since it was for an old version (4.16) and they implemented transmission since 4.20, so its probably better to use that. https://docs.unrealengine.com/en-us/Resources/Showcases/DigitalHumans#skinshading The code below should be added into SkyLighting.usf. I haven't tested this, so you…
To prevent the world's longest post I broke things up, maybe that was a mistake... Oh well, so talking with a friend she stubbornly slapped me over the head and showcased that I needed to push towards the greens not the blues. I stubbornly was stuck in a terrible mindset that I guess required someone to really smack out of…
Hey, forward disclaimer, critique will be blunt but my thoughts when going through the work you have posted in both threads (normally I would throw the posts together if they are related work, less clutter and more of a chance to get uniformed critique. This is in no way meant to be disrespectful, simply just putting down…
Performance: The amount of reflection captures on the screen matters but you can go pretty much crazy, I never noticed a significant impact, even when using a lot of them. This was with the default cubemap resolution. You can increase it in the project settings, if you need to... Also, they get baked when you press build…
Sorry for painting the wrong picture. The only Starbucks in Mile End is the one INSIDE of the top floor of Ubisoft behind locked bars. Starbucks simply wouldn't stand a chance against the long-standing Independant Coffee shops. Cafe Olympico, Cafe Myriade, and Cafe Social, are commonly known as 3 of the best coffeeshops in…
SupRore? where you at? not gonna come in here and throw down again? let's roll son! :-P My opinion is shit, and this is what it is: If I make a painting and hang it in a gallery, it is considered done. Finished. I don't go back and change it. I may not be happy with some things; I will always find the imperfections. This…
One good place to look is the polycount showcase here: http://www.polycount.com/forum/forumdisplay.php?f=62 There are a number of very good handpainted models there, and you can also look up the artists portfolio to see more. The only difference between 2d art and 3d hand painted is you have to pay careful attention as to…