you need to use the mask and transform tools to move them apart from each other. Dynamesh aproximates at lower sub d's so anything to close will become fused. I'd recheck the anatomy on those arms. :D
this is very intense and epic! :D i dont know if im just a noob at this still but is there a life system in this? Where you have 3 lives/chances to continue if you die within the game? if not that'd be a nice idea :D
Where were all this quips when I was doing "Games Made Me" webcomic.. :D Here's some of the old ones I still have lying around.. :D http://www.jeremylindstrom.com/gallery/main.php?g2_itemId=19
If you wanna take a look at my project u can download here, not sure if that would be useful https://drive.google.com/file/d/1RCwiWzuHl5CUJaAr3ASUlAFEQaZw2_YI/view?usp=sharing
Thank-you! Glad you like her :) Yeah she's my own concept I made for this project, inspired by D&D 5e races and classes. There's a wealth of cool different character ideas and combos in that world :)
Yeah I guess I missed that part, I actually had it look very grimy but removed because it looked too noisy to me. Lets just say its a freshly posted poster :D :D
Hmmm pretty much what Spud said. You might also want to try a different colour. Reading your K/D/A, LH/D and the team kill counter is pretty tough on a background this noisy and bright.
Very ellegant design, maybe too elegant for him, dazzle looks like girl :D But, still very nice concept, will vote for it when it'll be relised! Good job, keep doing good stuff :D
ROFL - made me spit tea on my keyboard. :D +1 for Booleanss - of if you're a real pro, trace animal shapes in splines from photos of animal cookie-cutters, extrude and subtract to get Zooleans. :D