I have now hollowed out all the parts and they are almost at the 250$ limit without the floor, so I am taking it out and replacing it with a simple stand that connects the dowels I have made to be inserted into the characters feet and the tower base in order to keep them together and standing up. I was previously confused…
the video on twitter does not play for me (probably script/adblocked) but using a gamecontroller as a keyboard shortcut replacement - definitely done that: back in the day i had all my shortcuts for modelling mapped to gestures and buttons on one of these: http://netego.dk/wp-content/strategiccommander.jpg it's basically a…
LOL! That was my first thought when I read the subject line. A couple of ancient bugs I would like to see fixed: * Rotating or Panning on your secondary monitor make your mouse freak out. * Biped - Sometimes figure pose becomes corrupt if you press the Clear All Animation button. New Features/Improvements I would like to…
It's very generic - you could do so much more with the transport ship premise. What are the black rectangle parts there for? How would future builders go about assembling the corridors? How do you replace broken parts (especially the lamps)? How do they move whatever they're transporting through that corridor? Right now…
Mmmm now is not working ... The thing I did is put the models HP and LP to 10 in size , then went to launch 3d viewer and expanded a tiny bit the cage so it covered the whole model , then saved ... went off the viewer and went to replace the OVB HP with the actual HP model and put its scale to 10 , then I go to tools and…
Overall its pretty decent, there are many things to improve but I dont want to go into detail. I would pump another mesh like you shotgun, (Which is looking good) Get something detailed and well done and well presentated as addition to show off your modeling skills A company has an art director to fix your lighting and…
Hawken not really. Whether he will admit as such or not. The audience willing to make a ps3 the replacement for the casual PC use wont be a gamer in the first place. Sony is going about this all wrong. First, this new audience they mention wont neccesarily want a gaming machine as their main replacement. Those people who…
Hey Polycount people. Starting a new thread for my latest personal project, Dark Room. I'm working directly from a concept created by Slyvain Sarrilah. Really looking to focus on solid prop work and lighting in this piece. So far, I've managed to blockout all the main objects (besides stuff I plan to decal) and I've thrown…
Dear all, I am currently developing a game in UDK, mainly for iOS platform. It is a game somewhat special as it is developed together with a short film. The game cinematics are parts parts carefully chopped up from the film with a specific duration. The idea is that the game should replicate the places and characters that…
So there's a million concept images out there, from Deviantart to conceptart.org, google images and every 2D artist's blog. As 3D artists, sometimes we (or at least me) just don't have great 2D conceptualizing skills (or sometimes its just artist's block). Whatever the case, eventually we all come across SOMEBODY ELSE's…