@gnoop I can confirm raytracing works fine in Marmoset 4.06 with UV splits on all hard edges in the normal map, I just tried it to make sure and it's seamless without the Arnold bug. I also tested all soft edges and that works fine too, so you can pretty much set the normals however you like in Marmoset and it comes out…
[About me] I'm a solo developer, working as senior developer on a regular job and developing games in my spare time as passionate. I've released at the start of the year a game called "Gyromons", you can find it on the stores Android and iOS and now i'm starting a new project and cause of that i'm here searching for an…
Hello indie artists! We are a small project team (currently one artist, a sound/music designer, and a programmer) developing a match-3 puzzle game for Android only. And we want you! We are looking for creative 2D artists for UI, game elements, backgrounds, and animations. And of course for playtesting! The game will be a…