Hello, my name is Natalie and I am a 3D artist specializing in modeling and texturing environments and props. Please feel free to check out my portfolio link below. I look forward to hearing from you. Portfolio: www.nataliecrabtree.com Email: natcrab@msn.com
Portfolio Hi, I'm Liz Waters and I am a 3D Level Designer and Environment asset artist. I have worked with UDK and Unreal Engine 4. Im quite familiar with Maya, Zbrush and Photoshop. You can contact me at lizzwaters@gmail.com. Linkedin
Hi everyone! I am an Environment Concept Artist and Illustrator from California. This is a big art dump of some of my most recent professional and personal work. Thank you for viewing and I hope get to know this community better :) .
Hi everyone! https://www.artstation.com/dancontreras My name is Dan Contreras. I'm an environment and prop artist looking for freelance work. Drop by my artstation and shoot me an email if you and your team need an extra hand on deck!
I really dont like UDK because of how buggy it is and how frequently it crashes for me. I still want to get good with UDK, but im wondering if marmoset is good for mini environment testing?
Well its in the title, Im currently looking for work as an environment artist and would be more then happy to put my skills to work. www.raymondtrimm.com
Affordable freelance 3D Environment/Generalist Artist looking for work opportunities. Feel free to contact me with any questions, Thanks. https://joenoble.artstation.com/ Contact: joenobleart@gmail.com
I'm keen to try and build out a small VR (Oculus) environment but struggling to find any sources that explain the differences between building 3D art for standard screens and VR display. Also is there yet a clear indication of what works better for VR? Unity or Unreal4? If anyone could share any knowledge or resources it…