Hi, I am planning to make a game in the near future and i was hoping someone here would be willing to teach me some things about modeling, or maya 8. [ame] http://www.youtube.com/watch?v=CajU6ums41I[/ame] here is my first attempt on a human but i cant seem to do shoulders arms head.
I have had this idea for a long time now. I started to model these models a year ago but now I have time to hopefully finish this. Idea is to create 1980 style space station. I also want to model and texture as modular as possible and maybe even do a little Unity game where you can move in zero gravity. Like the title…
100 frames Zero-G for Spungella. Kind of a last min thing, started yesterday, couple polish passes today, more tomorrow for addressing crits, and fingers pass. maybe few face poses if I got time. have at it! https://syncsketch.com/sketch/2d7646c363e8/#418922
I like swords because they are always an important part of any fantasy story. Although I knew the story was fictional, I was able to have a bit of this story at home. That's how it began Is there anyone else here who is into swords? Here is my finest piece, an Albion Sovereign with a hilt done by Christian Fletcher. And…
So, a while ago I posted a thread requesting advice about re-creating Sheblob from Middle Earth: Shadow of War. https://polycount.com/discussion/215937/what-would-this-cost-roughly#latest At the time I didn't have enough saved up to proceed with the project to the standard I wanted. I now have just over $11000 saved up for…
Hey everyone, This is my first time posting work on Polycount. I've been doing 3D for about four/five months now and I'm starting to work on my portfolio. I just started this character the other night, so there is couple hours of work put into it already. I have a tendency to jump around from characters too much, so my…