Artist is Cocefi For the record, I found this by typing "isometric pixel art" into pinterests search and it was right on the first page with a URL to the artists blog.
zbrush is 2.5d it has no perspective, it kinda distorts the pixels based on their position in the boundingbox, which means the perspective changes, the bigger an object gets
Weeds, wild carrot.... The dithered transition is interesting, but the video is not very explanatory. How do I integrate it, with a camera-pixel distance node?