Assets look nice but your room layout isn't very good, I'd suggest organizing the furniture around a focal point, in homes like these that usually means the fire place
BIGGER images on a FEW pages... If your looking for a quick website layout wise check out http://carbonmade.com Its what I use, and its really easy to use.
Your UV layout is the problem. It's pixelated because you're wasting the majority of your texture space. The fewer pixels your UVs cover = the more pixelated your textures will appear.
hey guys, thanks for your answers. This is just the layout. Imagine more images beneath these 4 ;) Also those I am showing are more or less dummies and not final, yet.
With your current layout, select all the shells and scale them horizontally to fill the whole space. Then export the UVs as 512x1024. It will squish them again, to what you actually wanted.
Quick body Layout before work. Wen i get back ill make more adjustments. Certain things such as the hands are too small and the legs height needs to be adjusted.
Glad I'm not the only one! Finally just gave up and said it is what it is...it'll be a hard concept to match 1:1 to the image, if following the obvious modular components for a layout
Added a few new elements into the Skull - mostly still trying to get a feel for the plate layout and surface textures. And now back to the Creature Concept 1 :) C and C welcome
Refreshing! Great character Also - I love the idea of a single picture web layout. It makes so much sense, loads fast, and always works... Might steal that soon!