One thing to keep in mind regarding the oddity of the island of the grip being in contact with the handle (and therefore causing some faint bleed) is that this could very well be unintentional. For instance the asset may have gone through a round of outsourcing and this detail wasn't caught during review ; or perhaps, they…
Tip: Erases details, does not hide them, (you would have to figure that out and report back with a working solution.) Yea make a layer/s on the object/s you want to remove/add details from, add morph target, add your details go back to the morph brush and erase the area you do not want that layer to have the details on. I…
Pyrzern, if that's the case I'd reconsider how you built the fur for the character. The back for example can be a layered strip of planes, and to create the effect you'd only need 4 or 5. In addition, the fur in the armscan be anything from a simple poly card carefully placed a few times or again a couple layered strips.…
That effect appears because of "Seams Termination" option. Basically ddo is making masks thru that wears normal map. And that normal will be fine on model if your background color and its borders on ID map is close to real UV. But for in game model that normal isnt good becouse of large gradients, on MIPmaps it couse a…
I renderd out the normal from my highpoly. Then i copyed the normal and used the X-normal plugin in photoshop filter -> Xnormal -> Normal 2 cavity (I think i used the setings X+ Y- Z+) Then i took the cavitymap and made more contrast to it so only the highlited part whas white and the other parts black, Put the layer on…
Fred2303: Thanks man! theslingshot: Cheers. Yea I was trying to get that balance with the pedestal without it being too distracting. garriola83: Thanks. For the turntable GIFs: (Hopefully I didn't miss anything) -In Marmoset, select numbers of frames (I think I went with 36) and output your turntable screenshots. -In…
Ah right sorry I guess it wasn't clear. You make a new layer (on top of the bg colour), use circle marquee tool (if you're using photoshop it should be next to the lasso tool). Hold shift+alt, drag to create a perfect circle. Then on the layers panel, there should be an option to 'lock' that layer. That will stop you from…
I like the detail, but I think the material definition could use a little more attention. The cannon barrel in particular doesn't feel like metal but more like stone. The barrel in your ref. is much less rusty and more metallic, polished, and dark in color. I think the material you have on the barrel would look better as a…
@Avanthera, thanks for the reply! The sketches are lazy honestly. Working straight in pencil has it's flaw of not seeing the whole form yet. And the blending: It's a pain in the ass to do in photoshop. I've conditioned myself to a layered approach, almost like airbrushing? But, I like your example. I think for the next…